

I had 4 minerals and the upgrades cost 5. Seemed harder than previous missions, but if we try again it might end up very doable, we'll see.Įdit2: OH a big bug I forgot about: As the host, I could buy the "protoss" and "zerg" upgrades after mission-end when the others left, regardless of how many minerals and gas I had. Tonight we lost again on The Dig on Hard, but didn't try a second time. We're not awful, but not amazing players either. We were on Brutal difficulty until The Evacuation and we switched to Hard. It may be tied to laser control? Didn't seem usable, but we lost soon after the laser became controllable, so I didn't get a chance to try it out.Įdit: also, if you want me to send you messages to your Bnet account when we play feel free to PM me and we can exchange info. In The Dig: Neither player with mercs upgraded/purchased could buy mercs in-mission. In Devil's Playground: the merc compound became unusable after one player bought ~5 mercs and another who had mercs "upgraded/purchased" didn't buy any.

In Cutthroat, one player ended up with another players' two supply depots.

In Outbreak, one player ends up with 2 refineries and one ends up with none. One: player ownership of buildings and two: the merc compound.įrom what we remember, here's the issues: I registered on here just to be able to report bugs and contribute though, so good job on a job well done so far! So far we've noticed two main types of issues. Having a lot of fun, but some bugs to report. Search for 'Wings of liberty coop' on the arcade to play.įor more info about the upcoming hots campaign, visit our discord! So, if nothing else comes up, I'm aiming for a release on the 14th November.Īll maps have their triggers fixed for all 3 players, banking system is in place. Now with Blizzard releasing Starcraft 2 for free at the 14th November, I got a release date So, a couple of months ago I thought it would be fun to redo it. I was a bit afraid that someone would have done this by now, but I looked at the Arcade and Googled and only saw a some maps which mostly were just shared control of the same units. I tried doing this project a while ago when I was studying in the University, but I never finished it. I've always thought that the Starcraft 2 campaigns would be fun to play in cooperative with friends.
